Music Video: Gleix - Data Will Call

Image-Line, makers of FL Studio which I use for music production, opened up a contest to build something using their visualizer plugin. This is my entry.

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Data Will Call is a track off of an upcoming two track breakcore 7" single by Gleix. This music video was built fully within the song's project file in FL Studio using the zGameEditor Visualizer plugin (v2.73). The visual plugin for this project is utilizing 55+ total layers with 400+ detailed automation clips linked to shader parameters, as well as audio from a few mixer channels, to craft this tightly synchronized music video. The only external asset is my logo.

 Thank you to Image-Line for putting together this contest - this is a plugin I had completely overlooked and I had a ton of fun diving in and learning it while trying to craft a music video to fit this piece.

 I think the potential of the plugin to do more than a one-scene visualizer for a track is massive! While many of the shaders that have been ported to the plugin don't have a ton of hooks in them for more control, it still provides a way to modify and sequence a ton of shader parameters in real-time! I really wanted to try and showcase what it's capable of in it's current form and am excited to play with this a little more in the future. Good luck everybody who's entering!

 Visit me at https://www.gleix.net // @gleix on instagram // https://www.twitch.tv/gleix for live streams. Watch for the release with Lagom Audio/Visual in the next month or so.

 Credits & appreciation for shader authors and those who ported them to the plugin:

 ColorCyclePalette (0:44 to darken) - cynex

Xyptonjtroz (0:00) - nimitz

ColorBlobs (Throughout as the glowing white orbs) - @paulofalcao

Protean Clouds (0:15, throughout intro)- nimitz @stormoid

Youlean Blur, Youlean Peak Shapes (1:48), Youlean Tunnel (0:38), Youlean Waveform (1:18), Youlean Pixelate (1:38) - Youlean

Combustible Voronoi (0:34) - Shane (converted by Youlean & StevenM) https://www.shadertoy.com/view/4tlSzl

Neon Lit Hexagons (0:47) - Shane,Youlean

StrangeAcid (0:23), TextDraw, FeedMe (2:17), BoxedIn (0:41), Blooming - Jph Wacheski http://jph_wacheski.itch.io/

Hexagonal Blocks (0:50) - Shane (converted by Youlean & StevenM) https://www.shadertoy.com/view/XdjyWD

Cubic Truchet Pattern (0:58) - Shane (converted by Youlean & StevenM) https://www.shadertoy.com/view/4lfcRl

Psuedo CJKV Characters (1:18) - Shane (converted by Youlean & StevenM) https://www.shadertoy.com/view/Xtcczj

RhodiumLiquidCarbon (0:31, throughout) - Jochen Feldkoetter http://www.soundcloud.com/virgill Adapted from https://www.shadertoy.com/view/llK3Dy

SplinePeaks (1:18) - David Hoskins Adapted from https://www.shadertoy.com/view/MsXGDj

Oblivion (1:32) - nimitz  Twitter: @stormoid Adapted from https://www.shadertoy.com/view/XtX3DH

Transparent Isoslices (1:16, 2:04) - Shane (converted by Youlean & StevenM) https://www.shadertoy.com/view/MsjBDR 

Stack Trace (1:09, 2:25)  - srtuss Adapted from https://www.shadertoy.com/view/lt23WG

BallZ (0:49) - Rado1

StereoWaveForm (2:25) - StevenM

Cheap Cloud Flythrough (1:29, throughout) - Shane (converted by Youlean & StevenM) https://www.shadertoy.com/view/Xsc3R4 

Polar (2:52) - K+OBV10U3_NINJA

Boaty Goes Caving (1:36), Alps (1:40), Alien Thorns (1:51) - Dave Hoskins

Extruded Video Image (2:13, throughout the end section) - Shane (converted by Youlean & StevenM) https://www.shadertoy.com/view/tsdXDB 

Linear (2:04) - StevenM,OBV10U3_NINJA,Youlean

Notebook Drawings (2:09) - Florian Berger - shaderoo.org

And whoever brought FL Chan into the mix